Factorio nuclear reactor blueprint 1.
Factorio nuclear reactor blueprint 1 For a 480MW reactor, 40 steam storage tanks are needed to store an entire reactor cycle's output. Utilizes steam storage to create the necessary buffer. nuclear-reactor: 2 Jul 16, 2017 · First of all thanks for a great and interesting blueprint, I personally was inspired to try very similar nuclear setup with the goal to improve to the desired theoretical 4. This is my modular nuclear power plant from my Vanilla lets play series on YouTube. png The top and bottom heat pipe in the blueprint will overlap and merge, if you place multiple blueprints next to each other to tile the blueprint. 25 fuel cells per second = 6252 reactors / 200 seconds per fuel cell (I used the creative mod). The 4 reactors at the ends each have a bonus of 2 so they generate 120MW. 5 (14 reactors for the price of 4) Find blueprints for the video game Factorio. Mar 20, 2021 · Perfect ratio. For larger nuclear reactor setups you'd have to route the heat pipes too far - the reactors will overheat before the exchangers at the end of the heat pipes get hot enough. Generally, for ore But due to the delay it usually inserts multiple fuel cells, so more storage tanks are needed (currently I have 140 for 6 reactors). Power output: 466MW Height: 38 Width: 60. solar backup for circuitry + inserters. Nuclear power plant 1. The green set of numbers is the total temp of all 50 reactors, not really important but its a good and quick way to see what direction the temps are going. - Yellow light means reactor running. Oct 29, 2024 · Find blueprints for the video game Factorio. Nov 21, 2024 · This design is not compact at all but theoretically you can connect almost infinite amount of reactors and generators. Load tested at 100%, 50%, 10%, and 100%to 0% stress test after loading fuel to max temp. Remove it if you want this connected and not to use solar accumulators when possible. What you may not have considered is how much energy the reactor itself can store. 15 came out I've been working on making a nice nuclear reactor design and have wanted to have an easily tileable design (i. The starter blueprint is a 2x2 reactor that has 48 heat exchangers and 86 turbines, which gives you 480MW. I made this nuclear setup for a 100x100 city block, keeping the roboports and big power poles in their proper spots. (1-4) - FACTORIO MASTER CLASS. 07 for 16 reactors, 1. Looks pretty good at night! 4-reactor (464 MW) nuclear power array adapted from Nilaus’ master class on nuclear power to only add fuel to each reactor when that reactor is out of fuel and its temperature drops below 650°C. A simple compact fusion reactor design, producing up to 1. Then flip it, and place it on the left side. 34 21,606. How To Build The Last Reactor: Place the control structure bordering suitably shaped lake. 1 GW is the max you can get out of 8 cores. Controlled 2x4 Nuclear Find blueprints for the video game Factorio. The system makes sure every reactor is only fed when it should: when low on steam, with every requester chest containing at least one fuel cell, and the reactors are (almost) out of fuel. 5K votes, 207 comments. Based on Yet Another Infinitely-tileable Nuclear Reactor by Wiwiweb. If youre open to using someone elses blueprints, "nefrums nuclear power" blueprint is pretty damn well laid out. A nice, compact 2x2 reactor setup. depending on what you consider the default. Once it's filled in you can plop the blueprint down again and the items get placed over the landfill. Keeps power in buffer and push it to main electricity network when your solar station's accumulators has empty. When two powered reactors are side-by-side, that same single nuclear reactor is now 80MW, or 8 exchangesand 14 turbines respectively. Tileable 960MW Nuclear Jun 5, 2017 · Since 0. May 27, 2021 · 4 Reactor Design 480MW incl. And 8 reactors produce 1. It is a golden ratio of reactors to heat exchangers and steam turbines and is tile-able (although expensive) as it is a symmetrical square. The combinator outputs 1 fuel cell signal if steam is below a threshold. This lets the combinator from the power grid circuit calculate the signal S , which is slightly lower than the maximum steam buffer (3 fluid tanks per reactor, for a total of 75,000 steam per reactor. 3 U238 + 1 Iron plate Find blueprints for the video game Factorio. - Cyan light is steam buffer filled. Took around 2. Ratio: 64 Reactors 9 Water pumps 1008 Heat exchangers 1732 Steam turbines Total power: ~10 GW May 12, 2017 · I had some tanks in my 4 cores version, but it appears to me that it's practically useless without inserter control. 7 GW - 20 Active Reactors /28 Active water pumps (28. One is always on, one is circuited and never wastes heat. 0 Fuel Saving Nuclear Balanced nuclear sation with logic and drone logistic. Minor changes: 1x pump not 3x per side; none of the bottom stuff; simpler circuit for space age; no red inserters, just use underground belts (can be made to work with yellow Nov 21, 2020 · Usually people use 1 to 3 Blueprint of a same nuclear central: most of the time, waterpumps are in it thanks to landfilling, and the point of this way of thinking is to make a moderate cost for updates efficiency with electricity coming from nuclear reactors : the game process only one BP and others as clone of the first as long few conditions Jan 17, 2025 · We got the reactor temperature to read. nuclear-reactor: 4 Once that's done you have an island with all the details. Water input is the underground pipes on the sides ~5 offshore pumps should suffice. It’s maximum output is 5. Well this blueprint has 2 basic mechanics. Exactly what it says on the tin: a 10-reactor (1. The reactors require sophisticated designs of their cooling system and heat-pipe network. 1 of my megaractor. The steam tanks store the heated steam to prevent waste from the fuel cells. I know there's lots of preferences and tastes can vary greatly in terms of aesthetics and priorities (not everyone wants steam storage, and some like to build directly on water), so your mileage may vary. com . 1 2019-01-07: Removed a rogue track tile and an electrical energy interface I was using for testing. com | Forums | Wiki | Mod Portal | API Docs Compact 2x5 Nuclear power facility. Easier to expand the buffers and shoot for 2 hours instead of 1, or build 2 copies. 1 GW Smart Reactor: nuclear-reactor: signal-8: Details. Simple and reliable Kovarex setup Nuclear Power by Nilaus - FACTORIO MASTER CLASS. The nuclear reactor is just a more powerful way to generate heat. nuclear reactor (X8) Nov 4, 2024 · Find blueprints for the video game Factorio. Place power converter on the right side. Features: Seamlessly upgradable: Starting from 1 core, upgrade to 2 cores, then 4 cores without need to deconstruct anything. 88 TW). Tested with many laser turrets, radars and bots. Meaning you can start off with a single 40MW reactor and in-place upgrade it to 160, 480, 1. 2x5 nuclear reactors with just slightly over the exact ratio of heat exchangers and turbines - each group is 9 HEs and 16 turbines for a total of 144:256, which is just over the cheat sheet's ideal 144:248 (aka 9:15. Nuclear reactors have a maximum temperature of 1000 ° C. Manages fuel usage based on need. 99 KB 1. The plant is completely lossless despite not having any steam storage. Under normal usage it can easily buffer a complete fuel c… Factorio. Based on a quick visual count, it's also right around 160 GJ! 40 GJ in exchangers (80 * 500 MJ) 90 GJ in heat pipes (180 * 500 MJ) 30 GJ in reactors (6 * 5 GJ) Now, this is a theoretical maximum. 3 MW Total Electricity O/P = 479. That would be all you need for a perfectly working reactor. 44 GW sustained Mar 23, 2021 · The last nuclear reactor I'll ever need. But to me the deciding thing is that i don't want to build many of them too much effort, so i go with big ones. Community-run subreddit for the game Factorio made by Wube Software. 1: space-platform-hub: 1: nuclear-reactor: 108: speed-module-3: 8: speed-module-2: Extra Info Jun 28, 2017 · This reactor uses over 200,000 water per second, so barrels are pretty much necessary (10,000 water per second per belt versus the ~1000 you get from a typical pipe). It has 40 freaking reactors. Hook up fuel, waste, and main power connections. 005 fuel cells per second; To make 10 fuel cell the recipe uses 1 U235, 19 U238 and 10 Iron plate; So 1 fuel cell costs 0. Apr 12, 2019 · This design is for a tileable nuclear for which the blueprint can be placed remotely for building via bots. Make sure to expand the heat pipe line along with your reactor if it wasn’t 5 tiles thick from the beginning. 04 water pumps ideally) Level 3 - 1. 12GW 2x4 Reactor. The designs respect ratio and most important thing, are symetrical! :p (I have no design for 6 because my need of power scaled up too fast^^) I fucking love building nuclear reactors in factorio. You do not have the required permissions to view the files attached to this post. 9 GW - 16 Active Reactors /24 Active water pumps (22. 2 2 reactor set-ups with worth 8 reactors alone. Each reactor is paired with a line of 12 heat exchangers. 4 GW - 12 Active Reactors /16 Active water pumps (17. This amount of power will satisfy player’s needs in most cases. 4 heat exchangers. It will start reactors as soon as possible. And 7 turbines. However, Reddit user gabriel_jack wanted to change that thought by creating a Nuclear Power Plant blueprint with a symmetrical design. “Base Load” designs are meant to provide just that – base loads. 51. 4 Reactors / 48 Heat Exchangers / 84 Steam Turbines; 480 MW; Storage of excess steam (750k storage) Even if it's cooled completely and you have absolutely no power available it should be able to cold start its self without issue, due to the circuit and inserters for the reactor being completely isolated and on solar. Subsequent refueling is done by bots. This is at the top of my list but most Nuclear blueprints don't look at this metric. 2. Note that this doesn't show the complete water connections; there is a blueprint to build all the fluid and electrical systems initially, before they are needed to that extent. 480MW Nuclear power plant-- NEEDS U235 SEED INTO KOVAREX--Input Raw Uranium, Iron Plates, and 6-8x water pipes to generate 480MW of nuclear power. The cost is inital investment to build. The design is also blackout safe as it won't launch more stuff except when it receivs a request signal. Oct 3, 2024 · 160MW 2-Core Nuclear Reactor Some Nuclear Power Plant blueprints in Factorio focus on efficiency and not on aesthetics. 16 for 100 reactors (considering only numbers that both an equal-length double row and a square can be built from), and Aug 9, 2018 · Plant blueprint, connect to dron station, 6 separated water pumps and electic wires to one of substations; After reactor builded, turn constant combinator with fuel icon ON; Wait; Features: compact design (try to find more compact ) one side for water pumps (easy to connect with lake) smart nuclear fuel consumption without losses; up to 477 MW May 25, 2017 · This is a fairly compact 160MW nuclear setup that doesn't use an excessive amount of storage tanks. 5). To upgrade it to 2x6, remove all underground pipes (apply the included deconstruction planner over the whole plant), then overlay the plant with the 2x6 reactor Nuclear reactors use fuel even if the power is not being consumed by the factory. 9 gigawatts (sustained). Features: Anti-waste logic - Will only use reactor fuel when it actually needs to. The thermal energy output is dynamic and depends on reactor core temperature. Inserter 1 is active if the number of fuel cells in the circuit network is 1 greater than the I wanted part of my power supply to be nuclear. 16. 0) 23 favorites (Krastorio 2) Fusion Plant with Steam Storage 19 favorites (Krastorio 2) Two Reactor Nuclear Power Plant With Steam Storage Par exemple, une grille de réacteurs de 5×2 produirait 1440 MW (1,44 GW), l'équivalent de 1600 moteurs à vapeur ou 24000 panneaux solaires. The build is difficult to expand by much, as the oil layout is so perfect. 1% needs the heat pipes to completely stabilize which can take hours. Production. Copy to Clipboard Show Blueprint Show Json Show Blueprint Show Json Find blueprints for the video game Factorio. It will light up when not enough fuel is present or waste fuel cells are blocked. 480 MW: 4 reactors, 48 exchangers, 84 turbines. May 13, 2017 · Here are my nuclear designs for 4 and 8 reactors. For this reason the smallest nuclear reactors I will build personally are 2x4, producing a little more than a GW of power. 0? This post is currently the second Google result for "2x2 factorio nuclear" so thought it'd be worth a bump. Ratio by factoriocheatsheet. 11 water pumps, 1 extra just to be safe 4 roboports Overview. 44 GW), circuit-regulated nuclear power plant. So you can't connect 400 heat pipes to the nuclear reactor to measure when it reaches 900°C. Features: Control system The last 0. FactorioBin is a site for quickly and easily sharing Factorio blueprints. It will reload once the temperature is below 600 degrees, all the reactors are empty, and there is one fuel cell ready in each of the chests. A means to transport these fuel cells over up to 31. 1 480MW 2x2 Reactor. 160 MW: 2 reactors, 16 exchangers, 28 turbines. 2 GW. This blueprint is designed to be pasted in the middle of a lake. Control system prevents fuel wastage Nice. I have rounded down the maths for the number of turbines to 192 for reasons of symmetry, so there is a small amount of wastage, but you could easily add one more turbine somewhere if you want to reclaim that lost energy. 117 GW of power). 1. Disposition en carré Théoriquement, une grille parfaitement carrée de réacteurs sans espaces entre eux offrirait un bonus maximum, car elle minimise le nombre de réacteurs avec des côtés non Find blueprints for the video game Factorio. 1,1GW Nuclear Reactor Find blueprints for the video game Factorio. After some calculation, one arrives at the expression for the ratio of the two (double-row design in denominator) as (1. This is a large nuclear reactor for end game energy requirements which produces 3. You can expand it up to 10 reactors to get 1. When tiling, the inserters inserting fuel cells into the reactor need to be manually wired (green) across the seam. So I'm interested if you worked out a new approach that's now working as good or even better than with 1. There's a neighboring bonus for multiple reactors so the ratio changes if you put reactors adjacent to each other. Each cell takes 1 iron. All the previous changes are usable also with the regular coal boilers and provide more efficient and powerful way to use the heating power. 31. Also kosten 1 Brennelement 0,1 Uran-235 + 1,9 Uran-238 + 1 Eisenplatte; Kosten für 1 Brennelement mit Berücksichtigung des verbrauchten Brennelements (1 verbrauchtes Brennelement gibt 0,6 Uran-238 zurück): 0,1 Uran-235 + 1,3 Uran-238 + 1 I have a 1. 000 tiles distance = 6252 reactors × 5 tiles. The blueprint also comes with 2 generic material sender for waterice and uranium fuel cells to supply the reactor in any planet. 5 hours to design, and my first nuclear power plant larger than 2x4. Feb 24, 2025 · ↳ Discover Factorio Wiki; ↳ Discover Others Creations; ↳ Discover Mods; ↳ Discover Tools Around Factorio; ↳ Technical Help; ↳ Bug Reports; ↳ Resolved for the next release; ↳ Assigned; ↳ Not a bug; ↳ Pending; ↳ 1 / 0 magic; ↳ Duplicates; ↳ Minor issues; ↳ Desyncs with mods; ↳ Won't fix. e. 25n − sqrt(n)) ÷ (n − 1) which evaluates to, for example, 1 for 4 reactors, 1. That's 8 vs 12. 0 favorites 16x2 reactor Aug 8, 2020 · I've been experimenting with tankless nuclear reactor design and wondering if there's a way to simultaneously get the benefits of a tankless/pumpless design (minimal power use, reduced footprint, reduced fluidboxes) and the benefit of a tank-ed design to control fuel insertion. If the operational conditions aren't met then a reactor core Like nuclear reactors, fusion reactors receive a bonus for adjacent operating reactors, which increases the energy potential of the outputting plasma by 100% per link. Red Belt Stations. 34 54,079 So with 2. nuclear-reactor: 4 Find blueprints for the video game Factorio. 4GW 2x8 Reactor. The rest of the design is just a matter of pushing enough steam around to actually get that much power. 2100 MW: 14 reactors, 208 exchangers, 360 turbines. Early game friendly: Belt-fed, yellow belt and inserter is enough. Smart fuel insertion: insert 1 fuel only when steam storage is low. 4120 + 4160 = 1120MW ≈ 1. The Blueprint Book suits for early game by cheap start, also suits late game, as it fits into Megabase city block design (More on Nilaus's Youtube ). Automatically starts nuclear power production when overflow of cells acheived. - Red light means fuel shut off. No problemo, I just find people knee jerk to skipping over boiler power as fast as possible to jump to a "solution" that creates more headaches than it solves. Two designs are in this book and both use 192 turbines (1. Ferront's 1. 0 - 2016/10/09 - Fuel production now uses liquid slurry instead of uranium item, added RTG equipment, plutonium artifact crafting, uranium steel plate recipe and depleted uranium ammo Aug 1, 2020 · Tileable out to the capacity of 1 blue belt's worth of output containers without modification (1. It uses a split belt, so it’s important that you only feed fuel cells on the bottom lane of the input belt. 1200 MW: 8 reactors, 112 exchangers, 200 turbines. Copy to Clipboard Show Blueprint Show Json The general spacing for 1 blueprint tile (6 reactor width) looks like this: Screenshot 2023-11-17 160445. 12GW reactor that runs on a single water line built of pumps and tanks without pipe. 1 Decider combinator (even with multiple reactors, only 1 combinator is needed) The steam tanks, both inserters, the chest and the combinator are connected to a circuit network. nuclear-reactor: 1: rail-chain-signal: Extra Info. 2x2 480MW no-waste Your first reactor will be efficient with 1 reactor. 4. Place reactor modules above it. Make a blueprint and include tiles in the blueprint creation. The logical conclusion of this information, by the way, is that the peak efficiency that can be achieved is a 2xN nuclear reactor. Jan 29, 2021 · That's a 40 mw nuclear reactor with just enough exchangers and turbines to handle the max output. 10 in OP along with some pic cleanup. Also added an SR switch configured to offline the power when not needed. Then each lane would need to be feed 1. Water comes in from the bottom, so although it you don’t need to do precise waterfill/landfill, it does need a reasonably straight bit of costal area After some calculation, one arrives at the expression for the ratio of the two (double-row design in denominator) as (1. In-game you place the blueprint over water and only the landfill gets ghosted. I think tanks (without inserters control) can be usefull only if you have some solar to complete you nuclear energy production : the night you could consume steam, and the day save extra steam. 1GW. Sep 28, 2022 · Smaller 2x2 Reactor blueprint: I included a stripped down version of the big reactor field with only 4 reactors (480 MW). It will get more efficient the larger the value of N, but with diminishing returns. The blueprint also include the tiles for the landfilling so you’ll need to paste it, wait for the landfill to be built and then paste again to make sure the rest of the entities get pasted. 1 water pumps and 13 heat exchangers, so in order to keep the efficiency each lane may need to be fed on each side. nuclear-reactor: 16 Add realistic nuclear reactors including a breeder reactor type and cooling tower. self-regulation easy to build / no bots / start itself tile-able. " FactorioBin is a site for quickly and easily sharing Factorio blueprints. Each planet should get it's own channel in the reciever/transmitter. put in a row incl. Intermediate: "My nuclear reactor uses circuit logic to shut down when it has enough steam buffered and then start up again when steam runs low, thereby ensuring every fuel cell gets used to the fullest. Fusion reactors have 2 connection on each side, so the highest bonus a reactor can practically receive, while still leaving room open for the necessary fluoroketone, is +500%. Useful if you don't want to move your nuclear plant later. The nuclear reactor will process the nuclear fuel (Its processing isn't specified yet) and generate heat. minimalistic building requirement. " Advanced: "My nuclear reactor runs all the time because fuel cells are cheap and uranium is abundant. Any chance for an updated string? And/or a heads up if it has any incompatibilities with 1. A little more about the design: How it's tileable. Nefrums 12 Reactor Nuclear Power. Unlike boilers, nuclear reactors will not slow or stop their fuel consumption if their output isn't being used; they'll constantly use up fuel cells at the normal rate of 1 fuel cell / 200 seconds. Connect water to any point at outer pipe with pump, and set it to only pump in at T<800k (water+steam). On each reactor side pair you have one red light. If I create a gap so the pipes don't collide, I would need 10 lanes of heat exchangers for 8 nuclear reactors. The idea is to find a large lake and fill it in with landfill leaving behind two narrow channels of water, each 2 tiles wide, with a 14 tile gap. 1GW, etc. nuclear-reactor: 4 Jun 2, 2019 · - Green light is ready state. This is a 14 Nuclear A Self regulating 4-core nuclear reactor setup. Doing so allows players to rotate or rotate the blueprint without significant changes to 6252 nuclear reactors = 1TW / 40MW / 400% + 1 rounded up to the next even number (153 chunks). This reactor is by no means efficient or anything like that. 480MW 2x2 Reactor. . View Copy. Mar 20, 2021 · Progressive 2x2 nuclear plant "vamp" Seamlessly grows from 1 core to 2 to 4. Each pair of reactors requires 2 turbine expansion segments to be added. The design is compact and is designed to be built directly on top of a lake using landfill, avoiding the need to pipe in water. Dec 16, 2024 · Find blueprints for the video game Factorio. 6 GW of power. 0 is good. I need a lot more but decided to go for multiple smaller setups instead of one large reactor setup. This is the biggest reactor in Factorio that I’m aware of. Due to the simple circuit used to control the fuel consumption (no combinators), you have to manually insert 1 fuel cell on each reactor to start the process. nuclear-reactor: 2 1. FactorioBin. This makes sure that neighborhood bonus is always active, the steam storage is never completelly full or empty, and that the reactors are capable of producing Hi! I know this post in ancient, but your pastebin expired. nuclear-reactor: 2 40 MW: 1 reactor, 4 exchangers, 7 turbines. Waterwell mod was used for the pumps but this should be buildable on water. 9 GW - 8 Active Reactors /12 Active water pumps (11. 1GW which gets you Factorio Blueprint book with all blueprints from Nilaus's Master Class series. Combinators tell the reactors when to put more fuel in to keep the steam above a certain threshol thus preventing wasted fuel. I wish though that you could just connect the reactor to a circuit. Closer look at one half. Overlap with old blueprint to upgrade. Because each one needs its own train station usually unless they are in close proximity of eachother. 4 GW. As long as you use circuit logic and steam tanks to make sure the reactor isn't consuming fuel when it doesn't need to be, you'll end up with excess 235. a 2 by 2 reactor set-up is worth 12. Nuclear Power by Nilaus - FACTORIO MASTER CLASS. Snapping Well the red single one is how many reactors are in SCRAM mode at the moment if a SCRAM signal is sent, its a 1 or a 0. Just connect 2 electric pole (one on the top and one to the bottom) Find blueprints for the video game Factorio. nuclear-reactor: 4 Nuclear power plant for space with 8 reactors, no waste circuitry, belted input and output. 0 ability to read temperature and fuel settings directly from the reactor. 16 for 100 reactors (considering only numbers that both an equal-length double row and a square can be built from), and 65 favorites Lossless No-Bot Four Reactor Nuclear Power Plant (Factorio 2. Feb 16, 2021 · - The blueprint book starts from 1 core power plant which could be upgraded on the same spot up to 4 cores. But with the classic steam buffer approach, the reactor temperature is vastly changing. You could copy paste one side to create the another, with the exception of outside water piping. This design attempts to optimise the ratios for an 8-reactor arrangement in an aesthetically pleasing, almost symmetrical layout. Water is pumped diretly into the biolers. 88 terawatts Blueprint Description: The design of a nuclear power plant in Factorio with 4 reactors, 4 roboports and a capacity of 480 MW. With a lane-swap, tileable out to 2 belts' worth (2. So we were both wrong. It's incredibly space and resource efficient, and makes a lot of power. For the 16 reactor version I went with belt loops instead of chests at each reactor. 1) It counts how many uranium fuel cells where put in/out and keeps them equal, so basically it limits the inner nuclear reactors cell capacity to 1 instead of 5. ↳ Resolved Problems and Bugs Up to 6000 reactors can be tiled in a row (almost 1 terawatt) before the spent cells will fill up the red belt – this can be upgraded to a blue belt or both sides of the belt could be used to get this up to 2. 4 water pumps Nov 11, 2016 · 4. 1. Both can sustain a maximum power draw and are robust against fluid quirkiness. Produces ~1. nuclear-reactor: 8 Dec 15, 2024 · Placing the reactors in a diamond shape instead of a square adds 2 more adjacency bonuses, increasing the total efficiency to 3. before kovarex, each centrifuge can support 1 reactor setup nuclear fuel production, in:u238+u235+iron, out:fuel_cells build 2x2 reactor, in:fuel_cells, out:465~480MW+empty_cells (make storage for empty cells) later setup kovarex to get rid of extra u238, in:u238(+u235), out:(u238+)u235 example, (start with 1 centrifuge and no beacons) I took a 480 MW reactor blueprint, and asked a calculator what it would take to make in an hour. 4GW and the stable max output is about 4. 96 water pumps. 1! Find blueprints for the video game Factorio. 4 Reactor (464 MW) 1 reactor uses 1 fuel cell every 200 seconds, which is 0. Each bundle of 4 reactors (the size of the blueprint) has a constant combinator (yellow in the screenshot) outputting four nuclear reactor signals. The included circuit logic avoids needlessly wasting nuclear fuel when the reactor is running at less than peak demand. nuclear-reactor: 2 Find blueprints for the video game Factorio. 3 MW. Nuclear Reactor[item=nuclear-reactor] nuclear Dec 17, 2024 · I call it "Zero-Waste" because the reactors will only insert one fuel cell at a time, and also stop inserting fuel when the reactor temp reaches 900 degrees C. Could easily be redesigned to be directly tileable. The plant will need to be manually started with a single fuel placed in each reactor. I designed this reactor with one goal in mind; to make POWER. The middle four have a neighbor bonus of 3 so they generate 160MW. Share your designs. And complication of kovarex Each heat exchanger lane then will require 0. If the inserter arms don’t start with power from another source, you’ll probably need to manually remove/insert the next fuel cell into each reactor as well, as a single inserted pair won’t bring it up to temperature. 72 water pumps ideally) Level 4 - 2. Unfortunately the heat pipe also adds in delay. No steam buffers or circuits for these. imm… *continues to post a perfectly automated nuclear reactor set-up and provides the blueprint string via factoriobin Did you think about brown-out prevention? My lesson learned with nuclear power and circuitry is that it breaks as soon as either the fuel cells are depleted (insufficient refill means power outage) or the power demand is higher than Version 1. 9 U238 + 1 Iron plate; 1 fuel cell cost after reprocessing the used fuel cells (1 used cell gives back 0. 480MW 48x48 tileable Find blueprints for the video game Factorio. 1 für 4 Reaktoren, 1,07 für 16 Reaktoren, 1,16 für 100 Reaktoren ergibt (wobei nur Zahlen berücksichtigt werden, aus denen sowohl eine gleich lange Doppelreihe als auch ein Quadrat A Self regulating 4-core nuclear reactor setup. 2 rows of reactors next to each other for maximum bonuses). The more power consumption, the hotter the reactor needs to be to make enough heat reach all heat exchangers. Reactor Configuration: 2x2 Total Energy O/P: Appx 480 MW Heat Exchanges: 48, 12 / Reactor Steam Storage Tanks: 44, 11 / Reactor Steam Turbine: 80, 20 / Reactor = 464 MW Steam Engine: 13, 4 / Reactor + 1 extra = 15. Simple and reliable Kovarex setup This four reactor nuclear plant uses the new factorio 2. It can technically be tiled forever by rotating it 180 degrees every time it's placed, as it's designed to have the reactors at one end only instead of the middle. Its tilable to the left and right with the fuel in- and output. 8GW but I only managed to get 1 GW per side without prebuffering in tanks and without breaking the shape too much. 4GW 2x13 Reactor. The reactor will overheat way before the heat travels that far. But there is some middle ground one can work with. 1 GW sustained power with minimal materials One side water: very easy to connect to water, no need of landfill or waterfill mods Minimalistic build material requirement, only 214 heat pipes, 12 substations and 1 roboport. 34 53,976 Jan 7, 2019 · Update v4. Place an end cap at the top of the reactors. From what I know, small reactor set ups (1-2 reactors) don't actually need kovarex - they don't consume fuel fast enough to require extra 235 acquired from enriching. 0 favorites Fenderpuddy's Smart Kovarex and Nuclear Fuel Cells. or 50% more or 33% less. Steam < 4000 AND reactor fuel cells < 1. Find blueprints for the video game Factorio. Copy to Clipboard Show Blueprint Show Json Find blueprints for the video game Factorio. May 4, 2018 · As of this writing, power output for a single nuclear reactor is 40MW, which equates to approximately 4 heat exchanges and 7 turbines at full output. Editing this thread to include updated Blueprint for 5. May 9, 2017 · The reactor needs to be primed with 1 fuel cell in each reactor to get it going. Search the tags for mining, smelting, and advanced production blueprints. 1 U235 + 1. When Factorio moves fluids to another CPU thread I'll start using reactors, until then 100% solar :/ 4 reactors alone is 4 reactors alone. Lowish steam storage capacity is compensated with more heat pipes. Intended to be built in a lake of minimum width 28. First you need to place the base of the fusion reactor: Feb 16, 2021 · Hey, i returned to factorio 2 weeks ago i had a little break, but i still had your request in mind and looked at what you posted. - Blueprint reserves the space in advance so you can start small then scale up later. Symmetrical with the exception of one arithmetic combinator and plenty room for walking. 0 i realized that the new fluid mechanics mean that most of the old reactor blueprints either dont work or are designed in a way that utilized pumps having 12k/s pumping or didn’tt utilize the new pipe’s very high throughput. Fuel cells are managed by logistic robots. The reactors must be controlled through integrated circuit interface signals. true. Find blueprints for the video game Factorio. B. 36 water pumps ideally) Level 2 - 1. 1 - 2016/10/13 - Added blueprint support to the circuit interface - it should now keep wire settings 1. Nach einigen Umformungen erhält man den Ausdruck für das Verhältnis der beiden (doppelreihiges Design im Nenner) als (1,25n - sqrt(n)) ÷ (n - 1), was z. Um 10 brennelemente herzustellen, benötigt das Rezept 1 Uran-235, 19 Uran-238 und 10 Eisenplatten. For medium nuclear reactor setups (I don't know - maybe up to 2x6) you'd have to route the heat pipes around the turbines (messy/more expensive), but it probably still works. 62 KB 1. 6 U238): 0. 1: uranium is only used for making fuel cells and is literally free 1: iron is scarce and every single bit of iron is important As a consequence of premise 2, the only purpose of steam storage is saving iron. The nuclear reactor. 44 TW). nuclear-reactor: 1 4 connected reactors makes 120 MW per reactor, while 8 reactor setup does 140 MW. Belts and inserters are low tier because they’re not the bottleneck. I have a tilable 12 reactor blueprint and properly-ratioed 12x reactor nuclear power (1. Edit: let me know what you think good or bad, I'm really curious! I'm not sure I'll fix it if it doesn't work, but I'd love to Find blueprints for the video game Factorio. Nov 15, 2019 · Level 1 - 0. yky ecinavog molmrwu uyjn rqiihlw ygk usctum vss hdsr itahzho njc bhwxjmiv clkqj kaqj gwvm